I’m currently in vacation, and I found time to drop quickly some words about these last months. I’ve been busy on various things, like staying well informed on Microsoft Azure.
But some months ago, I started a project named “Where are my friends ?“. It’s a very simple project, that give the ability to found yours friends through an Mobile App. These project use Microsoft Azure as backend and it target iOS, Android and Windows Phone as target devices.
Nothing are revolutionary here, but the idea is quite simple… Keep track of yours friends, and alerts you when they are around you.. That’s it’s !
Through this simple project, I’ve learn to used various services on Microsoft Azure:
Outside the Microsoft World, I’ve also learn how to use:
But, because we live in a wonderful time, I learn from these different website and podcast.
What was my goal with it ?
Simply learn, learn to design a real case Microsoft Azure scenario used with mobile application constraints. It’s pretty challenging to develop mobile application targeting three different mobile technologies. Xamarin studio helps me very well with those task, the learning curves is not so hard, it’s just demand times.
Outside the development part, the release process can be little bit frustrating. Once you release a version on the apple store, you need to wait around 5 to 8 business days to obtains the status of your release. When something not meet the Apple requirement, you need to start again. So, be sure everything is ok, and plans to not be late in your development.
On my side, I just release the wrong version of my app on the Apple store, and Apple approve this release. On this part, I just fail… it’s my fault and my shame… I’ve been forced by myself to remove my iOS app from the Apple store. I need to wait the fixed release before I can re-put my iOS app available on the Apple store.
At this time, I didn’t work with the Google Android store, because my Android release isn’t ready now, but it’s seems to be little bit faster to get it avail on Google Android store.
For overall, all this is fun and challenging. Once you publish a first release of your first mobile App, you can see that it’s been download not only by your friends, but from people from anywhere in the world. That’s cool… no ? It’s quite fun… so… try it !